Posts Tagged: headsets

Apple might have sold up to 180,000 Vision Pro headsets over pre-order weekend

Apple's $ 3,499 Vision Pro isn't for everyone, and indeed, the latest pre-order estimates reflect a slow start for this VR spatial computing device. According to analyst Min-Chi Kuo's calculations based on pre-order inventory and shipping time, he reckons the company sold somewhere between 160,000 to 180,000 Vision Pro headsets during this past weekend. This already far exceeds Kuo's earlier production figures of 60,000 to 80,000 units targeting the initial release on February 2, which is no wonder that the Vision Pro was sold out immediately after pre-orders opened.

While this sounds like positive news, Kuo pointed out that with shipping times remaining unchanged within the first 48 hours, this might indicate a quick drop in demand after the heavy users and hardcore fans were done pre-ordering. In contrast, iPhone orders would usually "see a steady increase in shipping times 24 to 48 hours after pre-orders open." But of course, the Vision Pro isn't meant for the average consumer in its current state, especially given the lack of some mainstream apps like YouTube, Spotify or Netflix. Not to mention the eye-watering $ 3,499 base price either, though Apple may later release a cheaper model in the ballpark of $ 1,500 to $ 2,500, according to an earlier report by Bloomberg’s Mark Gurman.

Kuo added that even with the device being sold out based on the upper initial production figure of 80,000 units, that only accounts for about 0.007 percent of Apple's 1.2 billion active users, which makes the Vision Pro "a very niche product" in the eyes of Cupertino. That is to say, the tech giant will need to somehow drum up and sustain demand for the headset before its global launch, which is rumored to take place some time before this year's WWDC — likely in June. Meanwhile, Apple is also busy setting up demo areas at its US flagship stores, in the hopes of making a few more sales with their 25-minute sessions.

This article originally appeared on Engadget at https://www.engadget.com/apple-might-have-sold-up-to-180000-vision-pro-headsets-over-pre-order-weekend-081727344.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Microsoft Office apps arrive on Meta Quest VR headsets

Meta Quest users will now be able to write reports, edit spreadsheets and create presentations — if they event want to do any of those tasks on a VR headset, that is. Android Central reports that support for the basic Microsoft Office suite has arrived on the original Oculus Quest, the Meta Quest 2, the Meta Quest Pro, and the latest model, the Meta Quest 3. Users can now download Microsoft Word, Excel and PowerPoint from the Meta Quest store for free.

The company first revealed that it was going to launch Microsoft 365 app experiences for its headsets during its Connect 2022 event. It also promised users access to Outlook, Teams and a Windows experience as part of its partnership with Microsoft. To be able to use the basic Office suite apps on their device, users will need to have and log into their Microsoft account. The app files are pretty small because they run on the cloud, so they’re quick to download and can run side by side for the multitaskers out there. 

According to The Verge, though, the apps aren’t exactly optimized for virtual reality, so users may have to contend with tiny icons and other elements that don’t work as well in the environment. In addition, it’s not easy typing on the Quest’s onscreen keyboard, so users may have to link Bluetooth accessories if they need to get some serious work done. 

This article originally appeared on Engadget at https://www.engadget.com/microsoft-office-apps-arrive-on-meta-quest-vr-headsets-123030297.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Xbox Cloud Gaming lands on Meta Quest headsets

Meta has been promising as much for a while, and now Meta Quest 2, 3 and Pro owners can now stream hundreds of games through Xbox Cloud Gaming. You’ll need an Xbox Game Pass Ultimate membership, compatible controller, solid internet connection and the most recent Quest software update. Then, you’ll be able to snag the Xbox Cloud Gaming (Beta) app and hop into games such as Starfield, Cocoon and Halo Infinite on a large virtual screen.

Meta says you’ll be able to choose from four virtual display sizes. You can opt to play games in an Xbox-themed virtual space or make it appear as though the display is floating in mid-air thanks to the Quest 3 and Pro’s full-color passthrough features. As for supported controllers, Meta says Xbox gamepads, PlayStation 4 peripherals and the Nintendo Switch Pro all work. Support for the PlayStation 5’s DualSense will be available at a later date.

This is the second major cross-platform collaboration that has arrived on Quest in the last couple of weeks. It’s now possible to wirelessly play PC VR games on the headsets thanks to Steam Link support. While some folks were already able to access Xbox Cloud Gaming on Quest headsets via workarounds, the arrival of the app will make it much easier for anyone to dive in and play something when, say, they’re traveling or someone else is occupying the TV.

This article originally appeared on Engadget at https://www.engadget.com/xbox-cloud-gaming-lands-on-meta-quest-headsets-204929253.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

HTC is sending VR headsets to the ISS to help cheer up lonely astronauts

Whether it's for a tour of the International Space Station (ISS) or a battle with Darth Vader, most VR enthusiasts are looking to get off this planet and into the great beyond. HTC, however, is sending VR headsets to the ISS to give lonely astronauts something to do besides staring into the star-riddled abyss.

The company partnered up with XRHealth and engineering firm Nord Space to send HTC VIVE Focus 3 headsets to the ISS as part of an ongoing effort to improve the mental health of astronauts in the midst of long assignments on the station. These headsets are pre-loaded with unique software that has been specifically designed to meet the mental health needs of literal space cadets, so they aren’t just for playing Walkabout Mini Golf during the off hours (though that’s not a bad idea.)

The headsets feature new camera tracking tech that was specially developed and adapted to work in microgravity, including eye-tracking sensors to better assess the mental health status of astronauts. These sensors are coupled with software intended to “maintain mental health while in orbit.” The headsets have also been optimized to stabilize alignment and, as such, reduce the chances of motion sickness. Can you imagine free-floating vomit in space?

Danish astronaut Andreas Mogensen will be the first ISS crew member to use the VR headset for preventative mental health care during his six-month mission as commander of the space station. HTC notes that astronauts are often isolated for “months and years at a time” while stationed in space. 

This leads to the question of internet connectivity. After all, Mogensen and his fellow astronauts would likely want to connect with family and friends while wearing their brand-new VR headsets. Playing Population: One by yourself is not exactly satisfying.

The internet used to be really slow on the ISS, with speeds resembling a dial-up connection to AOL in 1995. However, recent upgrades have boosted Internet speeds to around 600 megabits-per-second (Mbps) on the station. As a comparison, the average download speed in the US is about 135 Mbps. So we’d actually be the bottleneck in this scenario, and not the astronauts. The ISS connection should allow for even the most data-hungry VR applications.

These souped-up Vive Focus 3 headsets are heading up to the space station shortly, though there’s no arrival date yet. It’s worth noting that it took some massive feats of engineering to even get these headsets to work in microgravity, as so many aspects of a VR headset depend on normal Earth gravity.

This article originally appeared on Engadget at https://www.engadget.com/htc-is-sending-vr-headsets-to-the-iss-to-help-cheer-up-lonely-astronauts-120019661.html?src=rss

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Audeze’s new Penrose wireless headsets are made for gaming

There are a lot of options when it comes to picking a premium set of cans to listen to your favorite music on, but how about when you are busy blasting the baddies away on your PC or gaming console? Well, Audeze has thought of this scenario and has just announced its new Penrose Wireless […]

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11 incredible headsets that are making the virtual a reality

There’s a wave of new entries in the virtual reality race. Could the long-awaited promise of VR finally be here? We take a look at the most promising headsets currently available, or on the horizon.

The post 11 incredible headsets that are making the virtual a reality appeared first on Digital Trends.

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Awesome tech you can’t buy yet: Eye-tracking VR headsets, folding 3D printers

Check out our roundup of the coolest crowdfunding projects and product announcements that hit the Web this week. You can’t buy this stuff yet, but it sure is fun to gawk!

The post Awesome tech you can’t buy yet: Eye-tracking VR headsets, folding 3D printers appeared first on Digital Trends.

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