Posts Tagged: Game

‘Final Fantasy 7 Rebirth adds an addictive card game and some familiar social mechanics

Just one more hand. Just one more attempt to win at the card game, Queen’s Blood. In my limited preview time with Final Fantasy 7 Rebirth, weeks before the game is due to be released, I may have spent a little too long learning the rules of this companion card game, introduced relatively early into the game. And I regret nothing. (For one, because I previewed most of the changes to the battle system a few months ago.)

This early addiction bodes well for the wider game. It’s a sign that the team behind this sequel-of-a-remake is making a world bigger and richer than the occasionally on-the-rails one in Remake. I’m hoping for a more open-world experience, now that the characters have finally escaped Midgar. (See: the plot of Final Fantasy 7 Remake) A change of location, too, shakes up the look of Rebirth. It has plants! Nature, everywhere! At least once you’re out of a satellite town called Kalm in Chapter 2.

TMA
Square Enix

First, I played through Chapter 1, which also acts as a tutorial. It’s a flashback to Nibelheim, which explains how protagonist Cloud and antagonist Sephiroth worked together before; well, the latter seemingly lost his mind and slaughtered everyone in town.

It’s a more story-weighted version of my earlier demo, but I could now explore the town that multiple party members grew up in. When Cloud explores his friend Tifa’s house – without her permission – it sets up some entertaining criticisms of his lack of boundaries. Still, it was all predicated on me choosing to be awful and barge into Tifa’s room, play her piano, and just be a bit of a creep.

The chapter also raises some unanswered questions around Cloud and his fuzzy memories of Nibelheim. Anyone who’s played the original knows where this is going, but given how some characters in the first third of the game didn’t die, I’m waiting to see how the developers further shake up the plot for new and old fans. There should be a significant death during this middle chapter of the game: Will they twist the knife?

Let’s go back to the new card game. Queen’s Blood follows on from Triple Triad, Tetra Master and that weird pinball-ish game in Final Fantasy XV that might best be forgotten. You’ll be able to customize your deck of cards, each with a different layout of tiles and occasional special effects. It’s almost Risk-like, aiming to dominate the board and rack up the highest score on three rows. Cards can reclaim territory, lower stats, and all the usual videogame card antics, and yes, I am struggling to explain it in words. But it’s fun. And I should have stopped playing to explore more of the grasslands than I did.

TMA
Square Enix

Once you’ve wrapped up your card games and stepped out from Kalm, I could explore in most directions. In the time I had leftover, I saw points of interest packed with treasure, unique monster packs, resources to collect, weapons with skills to master, chocobos to tame and race, chocobo stops to repair (which add fast-travel spots to the map); and the return of the terribly-named Chad with virtual battles and tasks for you to help unlock more materia for extra spells and abilities. I then ate dirt in a battle to unlock the summon spell for Titan.

I liked this pick-and-choose busy-ness, but some diversions felt like they were there for the sake of killing time, a la Assassin’s Creed. I hope the developers remember to pare down travel time where they can, because traversing an area can get boring, even when riding a giant bird.

Fortunately, getting from A to B is interrupted by entertaining, occasionally challenging, battles. One new addition to Rebirth is an enemy detection radar that shows enemies' aggression level, helping you avoid fights when you just want to get going.

Another new dynamic is the party’s bonds with each other, which are now integrated with your movesets and stats. This presented itself in dialogue choices and side quests, adding a popular social mechanic seen in so many JRPGs into this remake sequel. What’s notable is that the more you deepen this friendship, a separate skill tree improves characters’ stats and even unlocks new synergy attacks (which I elaborated on here) to use in battle. Square Enix teased that the level of bonds could affect the story too – but that could just reflect the theme park ‘date’ that Cloud goes on, later, in the original game. We’ll find out in a few weeks.

Final Fantasy VII Rebirth launches on the PS5 on February 29, 2024.

This article originally appeared on Engadget at https://www.engadget.com/final-fantasy-7-rebirth-adds-an-addictive-card-game-and-some-familiar-social-mechanics-000156550.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Narrative game Open Roads has been delayed by a month

Annapurna is delaying the release of its upcoming narrative adventure game, Open Roads, by a few weeks so the team can do a little more refining. It’s now scheduled for release on March 28 instead of the originally planned date of February 22. The decision was made to “ensure the most polished experience for players,” a spokesperson for Annapurna told Engadget. 

Open Roads, which we had a chance to preview earlier this month, is a nostalgia-heavy experience that follows 16-year-old Tess Devine (voiced by Kaitlyn Dever) and her mother, Opal (Keri Russel), on a road trip to explore their family’s past. It features hand-drawn animations and, of course, carries the promise of deep, dark family secrets to unearth. It’ll be available for Xbox, PlayStation, Nintendo Switch and PC.

This article originally appeared on Engadget at https://www.engadget.com/narrative-game-open-roads-has-been-delayed-by-a-month-221217266.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Atari is buying retro game specialist Digital Eclipse

Atari has agreed to buy developer Digital Eclipse. The acquisition, which is expected to close in the coming days, will be worth up to $ 20 million based on the performance of Digital Eclipse over the next decade. Atari says that by bringing Digital Eclipse under its wing, it "will be able to further support its retro-focused growth strategy."

Over the last several years, Digital Eclipse has become well-known for its expertise in remastering older titles and releasing them as collections. Teenage Mutant Ninja Turtles: The Cowabunga Collection, Disney Classic Games: Aladdin and The Lion King and the SNK 40th Anniversary Collection are among its more notable projects. 

Digital Eclipse caught the attention of many last year with Atari 50: The Anniversary Collection. That well-regarded compilation pulled together dozens of games from across Atari's 50-year history and placed them in context with the help of marketing and development documents, archival footage and new interviews with former Atari employees. Digital Eclipse built on the "interactive documentary" format with this year's release of The Making of Karateka.

It plans to continue with this Gold Master Series preservation project under Atari's umbrella. It will still have the ability to work with third-party developers and publishers, and there are several non-Atari projects in the works that it has yet to announce.

Atari seems to be on a mission to become a powerhouse in retro gaming and game preservation. It also bought Nightdive Studios, a developer that specializes in remasters, and AtariAge (a community and news site that focuses on Atari) this year. In addition, Atari has been snapping up many gaming franchises from the 1980s and 1990s.

This article originally appeared on Engadget at https://www.engadget.com/atari-is-buying-retro-game-specialist-digital-eclipse-195419696.html?src=rss

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Nintendo’s new mobile game lets you pluck Pikmin on your browser

Nintendo has teamed up with Niantic for a new Pikmin mobile game that's mostly good for passing time than serious gaming. It's called Pikmin Finder, and as Nintendo Life notes, the companies have released it in time for the Nintendo Live event in Seattle. You can access the augmented reality game from any browser on your mobile, whether it's an iPhone or an Android device. We've tried it on several browsers, including Chrome and Opera, and we can verify that it works, as long as you allow it to access your camera. 

Similar to Pikmin Bloom, the game superimposes Pikmin on your environment as seen through your phone's camera. You can then pluck the creatures by swiping up — take note that there are typically more of the same color lurking around when you do spot one. Afterward, you can use the Pikmin you've plucked to search for treasures, including cakes and rubber duckies. You'll even see them bring you those treasures on your screen. 

Red pikmin superimposed on a keyboard.
Pikmin Finder

To play the game, you can go to its website on a mobile browser and start catching Pikmin on your phone. You can also scan the QR code that shows up on the website when you open it on a desktop browser.

This article originally appeared on Engadget at https://www.engadget.com/nintendos-new-mobile-game-lets-you-pluck-pikmin-on-your-browser-064423362.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

The Meta ‘Super Rumble’ game is the first of many next-gen Horizon Worlds VR titles

Meta has just launched a new game for Horizon Worlds called Super Rumble, and it's unlike any other game released for the social VR application. Previously known as Titanborne in beta, Super Rumble is the the first game out of Meta's in-house studio, Ouro Interactive. It could also herald a new era for the Horizon Worlds platform, one embodied by experiences with better graphics and more complex gameplay. Vishal Shah, Meta's VP of Metaverse, called the shooter "more than just a new world" and described it as "the next generation of Horizon Worlds" to Janko Roettgers of Lowpass 

Roettgers said everyone he played the beta version with "seemed awestruck by the level of fidelity the game offered." Apparently, that's because it was built using imported objects, assets and textures, which wasn't possible in the past. Shah said Meta rebuilt the VR platform's underlying technology to give it the ability to support higher-quality games and to allow developers to import assets created using third-party tools. The company has reportedly given Ouro and select partners the capability to use the import feature so they could develop new Horizon Worlds games to be released over the next six months. 

Shah told Lowpass that the company's metaverse team has been working on improvements for Horizon Worlds over the past year. "As consumers come to Horizon, we want to make sure there's a bunch of compelling content that they can find on day one. We're going to seed the ecosystem, bootstrap it with stuff that we build both in-house, but also with some studios that we're working with," he said.

In addition to building an improved version of the platform, the Horizon team has also apparently been developing a mobile app. They'd reportedly finished creating one a year ago but weren't happy with the result, so they chose to build it again. Super Rumble will be one of the first titles to be available when the mobile app comes out, and Shah said it will feature cross-platform play. 

A mobile app with cross-platform capabilities could help Meta reach new audiences who can't afford or aren't interested enough to get a VR headset. The company's VR business unit, Reality Labs, posted a $ 3.7 billion operating loss in the second quarter of 2023. In all, the division has lost $ 21 billion since the beginning of 2022 and had to axe some projects last year. A mobile app could make Horizon Worlds more accessible, which in turn could translate into greater revenue. 

Shah's team has been working on other improvements for the VR platform, as well, including investing in generative AI tools for creation. The idea is to give more creators the ability to build new worlds even if they don't know how to use professional 3D tools. He didn't tell Lowpass when the mobile app or generative AI tools will be available, though, so we'll have to wait for their official announcements.

This article originally appeared on Engadget at https://www.engadget.com/the-meta-super-rumble-game-is-the-first-of-many-next-gen-horizon-worlds-vr-titles-130141631.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Watch Capcom’s Summer Game Fest showcase here at 6PM ET

It’s Capcom’s turn for a Summer Game Fest livestream. The publisher will host its Capcom Showcase at 6PM ET and you can watch it below. The stream will run for around 36 minutes, Capcom said, though we’ll be getting things underway with a pre-show at 5:30PM. If you miss the stream as it happens, you’ll be able to catch up on YouTube later.

The company has revealed three of the titles it will feature. We’ll see Ghost Trick: Phantom Detective, a remastered version of an adventure game that debuted over a decade ago. The latest edition will arrive on June 30th.

One segment of the showcase will be devoted to Exoprimal, a multiplayer dinosaur-slaying game that’s coming to PlayStation, Xbox and PC on July 14th. Capcom will also provide another look at Dragon’s Dogma 2. The hotly anticipated sequel doesn’t have a release date as yet.

The publisher will have other things to share, but the rest of the lineup remains a mystery for now. Knowing Capcom, though, there’ll probably be some mention of Resident Evil. Perhaps we’ll get an update on the upcoming virtual reality mode for the Resident Evil 4 remake.

Engadget has been in Los Angeles over the last few days to go hands-on with some of the many titles that have been showcased during Summer Game Fest. You can check out news, previews and impressions from the various events at our Summer Game Fest hub.

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/watch-capcoms-summer-game-fest-showcase-here-at-6pm-et-200021083.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Nintendo’s ‘1-2 Switch’ party game is getting a sequel

Nintendo is launching a sequel to 1-2 Switch, its party title that features a robust collection of mini-games, on June 30th. It’s called Everybody 1-2-Switch!, because you don’t even need to use Joy-Cons to participate in some of its games — you can join in, as long as you’re using a compatible smartphone. The original 1-2 Switch launched with 28 mini-games meant to get people playing and to liven up get-togethers. Some of them were odd, such as the game where you have to get a crying baby to sleep, but some were oddly fun. There’s a mini-game where you have to pretend to be sashaying down the runway like a supermodel, and another where you have to milk a cow. 

According to a report by Fanbyte last year, Nintendo has been working on the sequel for quite some time. However, testing groups reportedly excoriated the game, and families with kids, which are Nintendo’s prime reason for enabling matches with more than two participants, apparently found the mini-games boring. People were calling the sequel “Horseshit,” the publication wrote, because the host is a person wearing a horse mask. Was Nintendo able to fix its issues and create mini-games entertaining enough to change the testers’ minds? It’s not quite clear. In fact, the official product page for Everybody 1-2-Switch! is pretty bare and mostly just mentions the game’s multi-player capability. It also says that the title will “feature everything from balloons to aliens.” 

The title will set you back $ 30 when it arrives. That’s much less than its predecessor’s $ 50 launch price, and, at this point, your guess is as good as ours on whether that’s a good sign or a bad sign. 

This article originally appeared on Engadget at https://www.engadget.com/nintendos-1-2-switch-party-game-is-getting-a-sequel-204206474.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

LEGO’s Bricktales brick-building adventure game is now on the Play Store

Fans of LEGO and building bricks will be happy to learn that the Bricktales brick-building adventure game has hit the Play Store (and iOS). Unlike many of today’s games that are free to play but with in-app purchases lurking around every corner, LEGO Bricktales is available on Android and iOS for an upfront of $ 4.99/£4.99/€5.59. […]

Come comment on this article: LEGO’s Bricktales brick-building adventure game is now on the Play Store

Visit TalkAndroid

TalkAndroid

Snapdragon’s Super Game Resolution promises to revolutionize mobile gaming

Qualcomm’s Snapdragon 8 Gen 2 processor is proving to be an excellent choice for flagship smartphones in terms of performance and power efficiency and now the chipmaker has announced something called Super Game Resolution which promises to further optimize the mobile gaming experience. By upscaling games with 1080p graphics to 4K resolution and bringing further […]

Come comment on this article: Snapdragon’s Super Game Resolution promises to revolutionize mobile gaming

Visit TalkAndroid

TalkAndroid

Halo veteran Joseph Staten is making a AAA game for Netflix

Former Halo scribe Joseph Staten has joined Netflix’s burgeoning gaming division. On Monday, Staten tweeted that he will serve as the creative director on a new AAA game and original intellectual property from the streaming giant. “In my work life, there’s nothing I love more than collaborating with others to build worlds filled with iconic characters, deep mysteries, and endless adventures,” Staten wrote on Twitter. "So today, I'm thrilled to announce that I've joined Netflix Games as Creative Director for a brand-new AAA multiplatform game and original IP. Let's go!"

The announcement comes less than two weeks after Staten announced his departure from Microsoft. Before joining the tech giant in 2013, he worked as a writer and director of cinematics on Bungie’s first three Halo games. Staten later helped write and co-direct Destiny, but left the studio before the game’s release in 2014. Following his return to the Microsoft fold (Bungie was a Microsoft studio before it went independent in 2007), Staten worked as senior creative director on the Xbox Game Studios team for a number of years before moving to 343 Industries in 2020 to assist in the development of Halo Infinite. This past January, Microsoft reassigned Staten away from 343 at the same time it cut “at least” 95 jobs at the troubled developer.

On Monday, Staten said the game he’s working on at Netflix would be a “multiplatform” release. To date, the company’s gaming strategy has primarily centered around obtaining mobile publishing rights to respected indie titles like Into the Breach and Terra Nil. Funding the development of a multiplatform AAA game is significantly more ambitious and, it should be noted, risky.

This article originally appeared on Engadget at https://www.engadget.com/halo-veteran-joseph-staten-is-making-a-aaa-game-for-netflix-173502368.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Xbox head says Microsoft’s mobile game store could arrive next year

Microsoft is preparing to launch an Xbox store on iOS and Android as early as next year, according to Phil Spencer. The head of the company’s gaming division shared the timeline in a Financial Times interview published on Monday, noting the plan is dependent on regulators approving Microsoft’s $ 68.7 billion acquisition of Activision Blizzard.

“We want to be in a position to offer Xbox and content from both us and our third-party partners across any screen where somebody would want to play,” Spencer told the outlet. “Today, we can’t do that on mobile devices but we want to build towards a world that we think will be coming where those devices are opened up.”

Microsoft first revealed it was working on an Xbox store for mobile devices in regulatory documents the company filed with the UK’s Competition and Markets Authority (CMA) last year. At the time, the tech giant didn’t provide a timeline for the plan, noting only its proposed merger with Activision Blizzard would play a critical role. Spencer was more direct on Monday. “The Digital Markets Act that’s coming — those are the kinds of things that we are planning for,” he said. “I think it’s a huge opportunity.”

Under the Digital Markets Acts (DMA), major platforms the European Union designates as “gatekeepers” will be required to open their devices to competing app stores. Last fall, a Bloomberg report said Apple was already at work preparing to make iOS compliant with the legislation ahead of its March 2024 deadline. The EU will allow companies it labels as gatekeepers to appeal the designation, a carveout that could delay enforcement of the law. Additionally, with challenges from the Federal Trade Commission and CMA, there’s no guarantee Microsoft’s acquisition of Activision Blizzard will close before the new rules apply to Apple and Google, a fact Spencer seemed to acknowledge when interviewed by the Financial Times. However, he said it would be “pretty trivial” for Microsoft to adapt its existing Xbox and Game Pass apps to sell games and subscriptions through mobile devices.

This article originally appeared on Engadget at https://www.engadget.com/xbox-head-says-microsofts-mobile-game-store-could-arrive-next-year-180007168.html?src=rss
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Ubisoft botched a ‘Division 2’ fix so badly it broke its ability to update the game

Gamers are no strangers to delayed seasons, but The Division 2 players are in a particularly awkward situation. Ubisoft has revealed that a development "error" has broken the shared-world shooter's build generation system, and thus the studio's ability to update the game. The team not only can't introduce the new season it delayed last week, but can't extend the outgoing one until it repairs the build functionality.

Ubisoft says it has made "good progress" in fixing the issue in recent days, and there are hints a solution is in sight. The company is in the midst of a three-hour "unscheduled maintenance" session as we write this, and it's using the downtime to fix problems that include an inability to make seasonal in-game purchases. The servers should be back online around 1PM Eastern if there are no complications.

The timing is particularly bad for this issue. Ubisoft recently cancelled three games in response to sinking revenue, and workers at its Paris studio went on strike last month to protest what they say are unfair working conditions. Things aren't going smoothly at the publisher, and it may be a while before there's a degree of stability.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

‘Birth’ is the macabre indie game quietly crushing the convention circuit

Madison Karrh’s booth at Summer Game Fest 2022 was on the far right side of the demo area, hugging a wall at the front of the small industrial space in downtown Los Angeles. Her game, Birth, was one of the first projects you’d see after grabbing a swag bag, but it was easy to overlook in a sea of neon pixels and mainstream names like Street Fighter, Cuphead and Sonic. Birth is a thoughtful game of bones, puzzles, loneliness and decay, rendered in earth tones and captivating, hand-drawn vignettes. In a Day of the Devs cluster at Summer Game Fest, the Birth booth was a bubble of respite from the fast action showcased on surrounding screens.

“Showing Birth at conventions feels like putting my whole, raw, beating heart on a table in front of a bunch of strangers and asking if it is enough for them,” Karrh told me a few months after Summer Game Fest.

Summer Game Fest 2022
Engadget

Birth is, essentially, a game about death. It’s an introspective experience with an entire city block to explore and small surprises in every scene, and it invites people to play with their deepest insecurities. Physics and logic puzzles are hidden in cafes, apartments and bookstores, each one welcoming players to engage with thoughts of mortality and loneliness. Build your own companion out of scattered bones and organs, peel back bandages to remove foreign objects from human limbs, interact with skeleton creatures, let your mind wander while organizing eyeballs, poke at all manner of decaying animal carcasses.

Nothing about Birth is harsh; from color palette to gameplay, this is an experience built for slow afternoons and sleepless nights. Even in the middle of a busy game convention, it’s a soothing way to play with terrifying topics.

“As humans, we know that we will die,” Karrh said. “Yet there is so much joy and art and love that gets created regardless of this looming fact. Maybe even because of it. I think about the limitations of mortality every day, and I want my portrayal of death and decay and loneliness to be as soft and gentle and genuine as possible.”

Half a year after Summer Game Fest, I still can’t get Birth off my mind. The themes are heavy, but the game is not, and this balance is a testament to Karrh’s eye for design and visual appeal. When it comes out on February 17th, Birth will be her third release on Steam, and her largest project to date.

“Day-to-day loneliness can be an embarrassing thing to admit to feeling,” Karrh said. “I hope the tender art style and the silly physics of the game make it feel more like having a contemplative, clumsy conversation with a friend.”

Birth
Madison Karrh

After Summer Game Fest, Karrh took Birth to Cologne, Germany, for Gamescom, the largest video game convention of the year. There, it was one of 130 games in the Indie Arena, sandwiched between sprawling adventures, city builders, sci-fi combat and metal music. Thousands of people streamed past her booth, some stopping to play for a few minutes and others lingering for an hour. Karrh never rushed players through their time with Birth, even though it meant fewer people ultimately got their hands on it.

“I was just so honored and smitten with the fact that people chose to spend so much of their time with my game in a sea of other delicious games,” Karrh said. “Birth doesn’t appeal to everyone, of course – I think the minimal, dark art style of my booth filtered out the humans who wouldn’t be interested. It is a slow, intimate game and I didn’t want anyone to feel rushed. People waited in line, people brought their friends back to show it to them. It felt like everyone was giving me a big giant hug.”

After Gamescom, Birth made its way to San Francisco for the Day of the Devs showcase in November. This was its fourth convention appearance of the year, adding a trip to London for WASD in April. Birth is a small game that’s been on a worldwide tour, and in the process it’s plucked Karrh out of her own isolated game-development hole. Even after Birth comes out – and even though it’s a single-player game that’ll likely be consumed by people sitting alone in dark rooms – this game represents true human connection for Karrh.

Birth

“I have lived most of my twenties in tiny studio apartments surrounded by other tiny studio apartments full of strangers,” she said. “As a solo game dev, I spend a lot of time sitting alone at my desk. It took me a very long time to accept that if I wanted to create as many games as I could, that I would need to spend a huge chunk of my life alone. I used to worry that I was wasting my life making games, and that I should be running around the city and kissing humans and falling in love. Fortunately, I have grown out of this insecurity and I think I have connected on a deep level with humans through making games.”

In the end, Birth is designed to be played solo, but it’s a game about the most universal shared experiences that humans have. In this sense, it’s impossible to truly play Birth alone.

“Loneliness is, oddly enough, a shared feeling,” Karrh said.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Xbox Game Pass Ultimate now includes free trials for Apple Music and Apple TV+

Microsoft’s Xbox Game Pass Ultimate Perks now include freebies from an erstwhile rival. The company now offers Ultimate subscribers three-month free trials of Apple Music and Apple TV+ to newcomers for either media service. You can stream tunes in the background while you’re playing Halo Infinite, or catch up on Ted Lasso in between cloud gaming sessions.

You can claim either or both Apple trials until March 31st, 2023. They’re available on consoles and the Xbox app for Windows. You can use the promos everywhere Apple Music and Apple TV+ is available except for Russia and (for Apple TV+) Turkey.

The bonuses come weeks after Apple Music launched on Xbox consoles. In that light, the trials represent Microsoft’s chance to spread the word about availability. The company was relatively late to Apple Music, which came to the PS5 a year earlier — this makes clear that you don’t need a PlayStation to have console games and Apple streaming on the same machine.

It also comes as Apple and Microsoft have bolstered interoperability. You can now access iCloud Photos libraries in Windows 11’s native Photos app, for instance. While the tech companies still compete against each other (see Apple’s reluctance to support Game Pass streaming), they’re now willing to cooperate when it serves their mutual interests.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Footage of Hideo Kojima’s next game may have leaked in bizarre fashion

For many people, the list of their most hotly anticipated video games will include “whatever Hideo Kojima is working on.” If you’re one of those folks, you may be interested to learn that a video showing the Death Stranding auteur’s next title seems to have leaked ahead of a formal reveal from his studio, Kojima Productions.

The video, which has been removed from Streamable for violating the platform’s terms of service, shows a character who looks like Mama from Death Stranding. That character was played by Maid and Once Upon a Time in Hollywood actor Margaret Qualley. The character shown here navigates dark corridors with the help of a flashlight while an ominous figure follows them. Eventually, someone or something catches up to them. A game over screen is then shown, along with text reading “A Hideo Kojima Game” and “Overdose.”

Reporter Tom Henderson noted that the footage was the same as the leaked video he described in June at Try Hard Guides. Kojima Productions seemingly asked him to take down the initial report — a request that Try Hard declined.

The presentation of the video is bizarre. The gameplay footage has a picture-in-picture view of a person seemingly playing the game, as though they are a Twitch streamer. Text reading “camera player 1” appears at the top of the screen, suggesting that this is from a playtest. The footage appears on a YouTube-style interface, indicating that it may have been stored on Google Drive. It gets stranger, because someone has filmed that footage offscreen. That version of the video is then played on a tablet, which, according to a pretty prominent reflection on that screen, is being filmed offscreen a second time by a shirtless person.

It’s all very unusual. As Polygon notes, there’s at least a small chance that the footage is fake, even though creating it would require a lot of effort from some prankster. Qualley’s character model looks just like the one used in Death Stranding —which may indicate that Overdose is a direct follow-up to Kojima’s last game. It’s also odd to see the name of a game’s creator pop up during a game over screen, though this is likely work-in-progress footage (though it’s not impossible to imagine Kojima actually putting his name on a game over screen). 

In any case, we may not have to wait too much longer to gain more clarity as to what’s going on here. Kojima has been teasing his next project, and he’s a regular presence at The Game Awards, the next edition of which takes place in a month. Kojima is developing a game in partnership with Microsoft, but a Death Stranding sequel is reportedly in the works too.

If the reports and rumors hold up, Overdose will be the first full horror game from Kojima. The only horror project that the Metal Gear creator has released to date is P.T., an infamous playable teaser that’s no longer available. It was designed as a proof of concept for Silent Hills, a project that was canceled amid Kojima’s acrimonious departure from Konami (which, coincidentally, just revived the Silent Hill franchise).

Meanwhile, Kojima claimed this week that he’d received some “ridiculously high” offers for Kojima Productions. However, he has no plans to sell the company as he wants to retain creative independence.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

‘Persona 3 Portable’ and ‘Persona 4 Golden’ arrive on Xbox Game Pass, PlayStation and Switch this January

Atlus surprised gaming fans this past summer when it shared that it would release its beloved Persona series on Xbox Game Pass. It then followed that announcement with the news that Persona 3 Portable, Persona 4 Golden and Persona 5 Royal would make their way to other modern platforms as well.

At the time, the company said P5R would be the first of the three games to arrive, with the two older titles to follow in 2023. On Saturday, ahead of Persona 5 Royal’s October 21st release on PlayStation 5, Nintendo Switch, Steam and Xbox Game Pass, Atlus announced that it would release Persona 3 Portable and Persona 4 Golden to additional platforms on January 19th, 2023. For the former, that means PlayStation 4 (and PS5 through backward compatibility), Nintendo Switch, Steam and Xbox Game Pass. For the latter, it’s those same platforms minus Steam where P4G has been available since 2020.

The expanded availability means a lot more people will have the chance to experience the Persona series. Before Atlus announced it was bringing the franchise to more platforms you had to out of your way to play the older titles. For instance, before its 2020 Steam release, Persona 4 Golden was only available on PlayStation Vita. For P3P, meanwhile, your options were either PlayStation Portable or, more likely, PS Vita through backward compatibility.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Fan-made mod turns ‘Half-Life 2’ into a fully playable VR game

If Half-Life: Alyx left you with an itch to revisit its seminal 2004 predecessor, now you can do so in virtual reality. On Friday, a group of fans known as the Source VR Mod Team released Half-Life 2: VR Mod. As long as you own the original, you can download and play the mod free through Steam.

While it’s currently in public beta, the mod allows you to play through Half-Life 2’s single-player story from start to finish. The Source VR Mod Team integrated a handful of features found in Half-Life: Alyx to modernize the experience and make it playable in VR. For instance, you switch between weapons using the same selection grid found in Valve’s 2020 game.

Other VR-minded tweaks include the addition of optional laser sights, over-the-shoulder ammo storage, manual reloading and two-handed weapon handling. There’s even support for room-scale movement. The Source VR Mod Team says the project isn’t finished, but that hasn’t stopped people from enjoying the experience, with the mod currently holding an Overwhelmingly Positive rating on 732 reviews.

Like Black Mesa before it, Half-Life 2: VR Mod has been a long time coming. As Eurogamer notes, the project was first announced in 2017 and went through development hell before remerging in 2021. The fact you can play it today is thanks to a recent influx of new team members who "revitalized" development.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

A studio of ‘Witcher 3’ developers are making an online action game set in feudal Japan

A group of former CD Projekt Red developers is working on a new online action that will take players to feudal Japan. This week, Dark Passenger co-founders Jakub Ben and Marcin Michalski announced the formation of their studio and put out a call for talent in a series of tweets spotted by PC Gamer. Ben and Michalski were part of the art team that worked on The Witcher 3 and later went on to do contract work on Cyberpunk 2077.

Dark Passenger’s first game doesn’t have a name yet, but the studio’s website provides some details on the project. Ben and Michalski say they want to create an online multiplayer game with support for both competitive and cooperative play. They describe a title that sounds like it will borrow elements from games like Titanfall and Absolver. “Our locomotion system will allow players to perform incredible [feats] such as running on arrows that were fired by other players, fast climbing on vertical surfaces with the use of shuko claws or using [a] yari spear like a pole to jump over obstacles,” the studio said. “Engaging [in] close-ranged combat will demand as much dexterity as tactics and close cooperation with teammates.”

The news of the founding comes after former CDPR executive Konrad Tomaszkiewicz announced at the start of the year he was creating a studio named Rebel Wolves. He said his team would release its first project, a dark fantasy role-playing game built in Unreal Engine 5, sometime in 2025. After directing the critically acclaimed The Witcher 3 and contributing to Cyberpunk 2077, Tomaszkiewicz left CDPR in May 2021 amid allegations he bullied coworkers. Before his departure, it came out that work on Cyberpunk involved a lengthy and brutal crunch period for many of its developers.

As PC Gamer points out, Dark Passenger’s careers page alludes to some of the criticisms of CDPR. “We create a prejudice-free environment based on tolerance, support and understanding. We treat individual needs as seriously as the group’s expectations,” the page states. “We provide all amenities, private medical care and paid overtime. With an emphasis on work-life balance, we offer flexible working hours and holidays.” As for when you can expect to play the studio’s first game, Dark Passenger has not shared a release date.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

HBO Max will begin streaming ‘Game of Thrones’ in 4K HDR next month

Ahead of the debut of House of the Dragon on August 21st, HBO Max will begin streaming all eight seasons of Game of Thrones in 4K. HBO parent company Warner Bros. Discovery announced the news this week in a programming notice spotted by FlatpanelsHD (via The Verge). The company said all eight seasons would also support Dolby Atmos, as well as HDR10 and Dolby Vision. Whether that’s a good reason to revisit the show’s infamous “The Long Night” episode and less-than-stellar final season is up to you.

Previously, the only way to watch the entirety of Game of Thrones in 4K was to buy the Ultra HD Blu-ray collection, which can cost as much as $ 255. Streaming the series in 4K will be considerably more affordable since all you will need is a subscription to HBO Max’s $ 15 per month ad-free tier and a supported device like an Apple TV 4K, Amazon Fire TV Stick 4K or Google Chromecast Ultra. Those same devices will allow you to watch House of the Dragon in 4K HDR when it arrives late next month.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Samsung Gaming Hub is rolling out with Xbox Game Pass, GeForce Now, and more

Samsung isn’t messing about when it comes to supporting all the major cloud gaming services because its new Gaming Hub is rolling out to 2022 Smart TVs and Smart Monitors with access to the likes of GeForce Now, Stadia, Xbox Game Pass, and more. This means that you just need a supported Samsung Smart TV […]

Come comment on this article: Samsung Gaming Hub is rolling out with Xbox Game Pass, GeForce Now, and more

Visit TalkAndroid

TalkAndroid

Samsung Gaming Hub goes live today with Twitch, Xbox Game Pass and more

The Samsung Gaming Hub is live now on 2022 Samsung smart TVs and smart monitors, and it's adding two services from Amazon to its game-streaming lineup: Twitch and Luna. Twitch is available today, while Luna is coming soon. Gamers will also be able to access Xbox Game Pass now, as well as apps for NVIDIA GeForce NOW, Google Stadia and Utomik in the same designated area on their TVs. The company plans to release details about the gaming hub's rollout to earlier Samsung smart TV models at a later date, a Samsung spokesperson confirmed to Engadget. 

For those who are unfamiliar with the Samsung Gaming Hub, it essentially offers players a way to access major cloud gaming services on their smart TV using only their Bluetooth controller, no console needed. Apps for both Spotify and YouTube are also included in the gaming hub.

Samsung says it plans on delivering even more gaming-focused content in the future, including new partnerships. “With expanding partnerships across leading game streaming services and expert curated recommendations, players will be able to easily browse and discover games from the widest selection available, regardless of platform,” said Won-Jin Lee, president of Samsung’s Service Business Team.

Amazon’s Luna cloud gaming service has only been available to the general public since March, and is already available on Fire TVs. Its partnership with Samsung could give the nascent gaming service an easy way to reach people who have never used it in their homes. Twitch (which is owned by Amazon) once had an app for Samsung smart TVs, but it was retired in 2019. The platform’s return to the newest Samsung smart TVs will be happy news for streamers and their fans.

It seems natural for Samsung to further embrace the gaming community, given that smart TVs have become close to a necessity in gaming. Last year Microsoft announced that it would begin working with global TV manufacturers to directly integrate Xbox into smart TVs via an Xbox with Game Pass app. The idea of an “all-in-one” destination for all your cloud-based and console games is certainly convenient to some, and may help gamers avoid the time and hassle of switching between modes.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Pre-registrations are open for the open-world Tower of Fantasy RPG game ahead of Q3 launch

Level Infinite and Hotta Studio have announced that pre-registrations for the upcoming Tower of Fantasy RPG title are now live on Android, iOS, and PC. The sci-fi action agame is set on the anime-inspired planet of Aida, an open-world of fantasy for you to explore.The game is set to launch during Q3 of 2022, and […]

Come comment on this article: Pre-registrations are open for the open-world Tower of Fantasy RPG game ahead of Q3 launch

Visit TalkAndroid

TalkAndroid

FromSoftware’s next game is ‘in the final stages’ of development

FromSoftware fans may not have to wait years before they get the chance to play the company’s next game. In a recent Japanese-language interview translated by Gematsu, Elden Ring director and From president Hidetaka Miyazaki said his studio’s next game is in “the final stages” of development. Miyazaki shared the tidbit in response to a question about a previous interview he gave in 2018.

At the time, he told 4Gamer.net that FromSoftware was working on “three-and-a-half games.” Since then, the studio has released all but one of those projects. In 2018, we got Sekiro: Shadows Die Twice and PSVR exclusive Déraciné. This year, From came out with Elden Ring, leaving only one of the projects Miyazaki mentioned in 2018 unaccounted for. "Development is currently in the final stages," he told 4Gamer.net this week when asked about the state of that game.

Miyazaki didn’t go on to share any other details on the project. However, some fans, citing a Resetera leak from January, have speculated the unannounced game could be a new entry in From’s long-running Armored Core series. The studio hasn't released a new mainline entry in the franchise since 2012. In the same interview, Miyazaki also said he was already working on his next game as director, and that he would like to create a "more abstract fantasy" title in the future. 

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

[Review] Upgrade your game night with these smart GoDice

Sometimes cramming smart features into a regular old object can be a little excessive. But when we reviewed the GoCube, a smart-enabled Rubik’s cube, we actually found that some of those extra features actually make the overall gadget a cool spin on a classic toy. Today we’re trying out something similar in the GoDice, a […]

Come comment on this article: [Review] Upgrade your game night with these smart GoDice

Visit TalkAndroid

TalkAndroid

Blizzard gives sneak peek of new mobile game ‘Warcraft Arclight Rumble’

Warcraft fans can look forward to a new mobile game in 2022. Blizzard today released the trailer for Warcraft Arclight Rumble, a free-to-play, single-player strategy game that is due later this year. The game features collectible Warcraft Minis that players will be able to control in order to defeat evil leaders in the Warcraft universe.

The game’s Google Play store description states that players will have the choice of building armies with five playable families: Alliance, Horde, Beast, Undead and Blackrock. Players can opt for single-player mode or going head-to-head in PvP battles. Arclight Rumble will feature multiple modes, including Conquest, Dungeons, Raids and Co-Op. The game features over 60 Warcraft Minis and characters in total, with the ability to unlock new skills and upgrade the characters as you level up. The game’s website features even more details on the upcoming title, including the option to pre-register for more details (including the release date, which hasn’t been announced yet).

With Activision’s ongoing workplace sexual harassment lawsuits aside, it’s been a mixed couple of years for the Warcraft universe. As PC Gamer notes, the Shadowlands expansion had problems that left some devoted WoW fans in a tizzy. Last month’s trailer on the Dragonlandsexpansion let down some fans too. But a new mobile game offers up a fresh opportunity for fans to get excited about Warcraft again with relatively low stakes. You can watch the trailer for Arclight Rumble below:

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

[Guide] How to configure the Game Dashboard in Android 12

The Game Dashboard is a unique feature introduced in Android 12 and offers a flurry of features to keep avid mobile gamers well entertained and get more out of their games. However, getting to the feature is rather tricky, and requires some clever maneuvering but once enabled, can be a big help. Setting up Game […]

Come comment on this article: [Guide] How to configure the Game Dashboard in Android 12

Visit TalkAndroid

TalkAndroid

‘Sonic the Hedgehog 2’ has the best opening weekend for a video game movie

Sonic has done it again. With a $ 71 million debut at the domestic box office, Sonic the Hedgehog 2 has set a new record for the US film debut of a video game adaptation, beating out the previous high watermark set by its predecessor in 2020. The first movie in what now Paramount plans to expand into a cinematic universe made $ 57 million during its opening weekend. 

Before the pandemic shut down theaters throughout the US and other parts of the world, the first Sonic film went on to gross $ 319 million globally. Sonic the Hedgehog 2 is currently on track to beat those earnings having grossed approximately $ 141 million globally.

As with the first movie, timing appears to have been a significant factor in Sonic 2’s early success. Its main competitor at the box office was Sony’s much-maligned Morbius, which saw a drastic 74 percent drop in ticket sales from its opening weekend last Friday. It only earned $ 10.2 million in additional domestic revenue after a $ 39 million debut. What we can say, people love Idris Elba

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Unable to innovate, Rovio re-releases the classic Angry Birds game from 2012 (and that’s no bad thing)

The headline is on the harsh side but seriously, do we really need the original Angry Birds game to be re-released in 2022? As it turns out, yes we do because Angry Birds Classic is just as addictive as it was the first time around but without the frustration of in-app-purchases (IAPs) and with a […]

Come comment on this article: Unable to innovate, Rovio re-releases the classic Angry Birds game from 2012 (and that’s no bad thing)

Visit TalkAndroid

TalkAndroid

PlayStation Plus Extra and Premium are Sony’s take on Xbox’s Game Pass

After months (if not years) of speculation, Sony has officially announced its revamped game subscription service as it looks to take on Microsoft's all-conquering Game Pass. The company is keeping the PlayStation Plus branding as it combines PS Plus and PlayStation Now into a three-tier service, but don't expect Sony to add new PS4 or PS5 games on their release day.

Developing…


Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Motorola is back in the flagship game with a new Edge Plus

Motorola is getting back in the game in a big way with the 2022 Edge Plus, a flagship smartphone to challenge Samsung and Google.
Mobile | Digital Trends

Take-Two is acquiring mobile game giant Zynga for $12.7 billion

PC gaming Giant Take-Two has announced that it's making a big move into mobile gaming with the acquisition of Zynga for a total price of approximately $ 12.7 billion. Take-Two already owns Rockstar Games, Codemasters and 2K, producing games like Grand Theft Auto, Red Dead Redemption, Bioshock and others. Zynga, meanwhile, produces well-known mobile titles like CSR Racing, FarmVille, and Words with Friends

Take-Two said that the deal will result in $ 6.1 billion worth of 12-month pro-forma net bookings, meaning it will become one of the largest gaming companies in the world. "This strategic combination brings together our best-in-class console and PC franchises, with a market-leading, diversified mobile publishing platform that has a rich history of innovation and creativity," said Take-Two Chairman and CEO Strauss Zelnick. The deal will also help Take-Two save about $ 100 million annually after two years. 

Zynga itself was on an acquisition streak of late, having acquired the studio behind Torchlight 3early last year. Zynga has sometimes relied on acquisitions to find the hottest games in the notoriously fickle mobile gaming market. Still, Take-Two said that the mobile industry booked $ 136 billion 2021 and is currently growing at over 8 percent, so the money is there to be had. Mobile will now account for half of its net bookings (net amount of products and services sold digitally or sold-in physically), the company said. 

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Taco Bell’s Xbox Game Pass-style pass will put a taco in your belly daily for $10 a month

The Taco Lover’s Pass will let you pick between seven popular items on the menu every day for just $ 10 a month through the mobile app.
Emerging Tech | Digital Trends

Google Play users have voted for their favorite game and app for 2021

At the beginning of November, users were able to vote for their favorite app and game on the Play Store for the Google Play Users Choice Awards that are held every year. The Google Play editorial team also reveal its choice of best apps and games based on their quality, design, technical performance, and innovation. […]

Come comment on this article: Google Play users have voted for their favorite game and app for 2021

Visit TalkAndroid

TalkAndroid

‘Windjammers 2’ is coming to Xbox Game Pass

Three years after its initial announcement, Windjammers 2 doesn’t have a release date yet, but the good news is it’s coming to Xbox Game Pass. Developer Dotemu shared that tidbit of new information in a trailer it posted on Wednesday. When it finally launches, Windjammers 2 will be available on Game Pass for both PC and Xbox, and it will support online crossplay across all Xbox and PC versions of the title. That means Steam and Game Pass users will have the chance to play against one another.

The trailer also offers a look at the two final characters that will make up the game’s initial 12-person roster. There’s Jodi Costa, who fans will recognize from the 1994 original, and newcomer Sammy Ho. Both have their own set of special moves you’ll need to master to make the most of their capabilities. In addition to PC and Xbox, Dotemu will release Windjammers 2 on Nintendo Switch, Google Stadia, PlayStation 4 and PS5.


Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

GameSir T4 Mini review: One of the best pocket game controllers

New week, new game controller to review. There’s no shortage of these for any kind of preference you might have, and GameSir has been putting out tons of great options over the last few months, whether you want an Xbox-style controller, something designed for touch screens, or anything else you have an itch for. We’re […]

Come comment on this article: GameSir T4 Mini review: One of the best pocket game controllers

Visit TalkAndroid

TalkAndroid

A League of Legends rhythm runner game is coming to Switch, PC and Netflix

It's a big month for Riot, as the company is going all out to promote Arcane, the Netflix animated series based on League of Legends. But the company hasn't forgotten about the gaming side of things. Its publishing label, Riot Forge, has announced a rhythm runner game set in the LoL universe.

In Hextech Mayhem: A League of Legends Story, you'll play as Ziggs, a Yordle and Hexplosives expert, who wants to build the greatest bomb in the history of Runeterra. You'll carry out bomb jumps and attacks as you bypass obstacles, disarm enemies and light fuses to the beat of this platformer's soundtrack.

In terms of gameplay, Hextech Mayhem looks a little like the Bit.Trip series. That shouldn't be too surprising, since Choice Provisions is the developer behind both.

More details will be revealed during a Riot Forge video showcase at 11AM ET on November 16th. Hextech Mayhem: A League of Legends Story will be available on Nintendo Switch, Steam, GOG and the Epic Games Store on the same day. If you pre-order, you'll snag an exclusive skin for Ziggs.

The game is also coming to Netflix at a later date. It's the first new title announced for Netflix's nascent gaming service since the company expanded it to all Android users last week. The current lineup of five mobile games will be available to iOS users soon. Netflix subscribers will be able to play Hextech Mayhem at no extra cost.

Meanwhile, Riot Forge said it will share more info about the long-awaited turn-based RPG Ruined King: A League of Legends Story in the coming weeks.

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Niantic’s ‘Pikmin Bloom’ mobile game starts rolling out

Pokémon Go's creator has a new augmented reality mobile game, and this time, it's all about Pikmin. Niantic is now rolling out Pikmin Bloom worldwide, starting with Singapore and Australia where it's already live. Similar to Pokémon Go, you'll have to go out and interact with the real world enjoy the game. It's really more of a fun and colorful companion for daily walks or hikes, though, since it doesn't have battles and doesn't have the incentive of catching rare monsters like Pokémon Go does. 

In Pikmin Bloom, you'll find seedlings when you walk that you can pick up and grow into plant-like creatures that'll follow you around. The more you walk, the more Pikmin you can pluck and the more Pikmin will follow you around. Onscreen, you're depicted as a Mii avatar, with a bunch of creatures walking behind you and making more flowers bloom along your path. You'll also be able to collect items on your walks, including clothes Pikmin can wear and fruit you can feed your creatures to make flowers bloom on their heads.

Niantic CEO John Hanke said in the game's video announcement that the flowers the Pikmin make can be viewed by other players, so you can create shared gardens with your neighbors. Pikmin Bloom is now live for Android and iOS in Singapore and Australia, and it will be arriving in more countries and regions "shortly."

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

5G-enabled billboard in Times Square briefly brings interactive game to masses

With Project Monarch and 5G networks, thousands of people could end up playing games powered by billboard advertising.
Emerging Tech | Digital Trends

Get your game on with the best controllers for Android smartphones

You can play games on your Android device, but if you’re looking to up your game, you’ll need a controller. Here’s our pick of the best for Android devices.
Mobile | Digital Trends

AT&T launches 5G-powered AR program Game View within the WNBA app

AT&T’s 5G Game Zone app gives WNBA stats in real-time using augmented reality technology.
Android | Digital Trends

‘Friday the 13th: The Game’ will get one last update before its servers shut down

After a three year run, the latest chapter in the Jason Voorhees story is coming to something of an end (via IGN). Publisher Gun Media says it will release one final update for Friday the 13th: The Game before shutting the multiplayer slasher fest’s…
Engadget

Amazon pulls the plug on its first AAA game, ‘Crucible’

Earlier this year Amazon tried to make a splash with its first AAA title, a free-to-play shooter called Crucible that was originally announced in 2016. The multiplayer game launched in May but quickly returned to beta status as developers cut down th…
Engadget RSS Feed

Google announces the Pixel 5 and Pixel 4a 5G, keeps playing the value game

Google has announced the highly anticipated Pixel 5 today, plus a beefed up, 5G version of the Pixel 4a. If you’re looking for some new options that keep up the trend of value-oriented premium phones, these launches should get you pretty excited. Google Pixel 5 The high-end phone of 2020 from Google is breaking away […]

Come comment on this article: Google announces the Pixel 5 and Pixel 4a 5G, keeps playing the value game

Visit TalkAndroid


TalkAndroid

Microsoft’s Bethesda deal: Great for Game Pass, troubling for exclusives

Microsoft’s $ 7.5 billion acquisition of ZeniMax Media is huge news in many ways. It brings renowned studios like Bethesda, id and Arkane into the Xbox family, along with popular franchises including Doom, The Elder Scrolls and Fallout. It makes the X…
Engadget RSS Feed

Microsoft says Apple’s game streaming policy will lead to ‘a bad experience’

Earlier today, Apple revised its App Store guidelines to give companies such as Microsoft and Google a way to offer their video game streaming platforms on iOS, but did so with a major caveat. Apple said those companies could release catalog-style ap…
Engadget RSS Feed

Xbox Series S is all about Game Pass

Microsoft has finally announced its budget next-gen Xbox, the $ 299 Xbox Series S. That price is appealing, but the cuts to storage and graphical power… not so much. We know that the Xbox Series X will be $ 500, and history has shown that gamers will t…
Engadget RSS Feed

Apple resurrects its iPod ‘Music Quiz’ game for iOS 14

Apple is still feeling nostalgic for iPod games, it seems. The 9to5Mac team has discovered that iOS 14 brings back the classic Music Quiz game, where your device plays songs at random and asks you to name them and rack up a score. The company didn’t…
Engadget RSS Feed

[Updated] Every single game on Google Stadia (up to August 14th)

After a rocky beginning, Google’s Stadia gaming platform is coming along nicely with support for more devices with each passing month. Just as important as the hardware, though, are the games that are the new titles that get added every month. Keeping track of the list of gaming titles can be a chore, which is […]

Come comment on this article: [Updated] Every single game on Google Stadia (up to August 14th)

Visit TalkAndroid


TalkAndroid

Microsoft confirm Game Streaming service xCloud launch for September 2020

Microsoft have officially announced the xCloud launch. The Google Stadia rival game streaming service goes live in September. As part of a big update on the future of gaming, Microsoft gave further details on the Xbox Series X and xCloud. In September, the xCloud service will go live for current Game Pass Ultimate subscribers ($ 15 […]

Come comment on this article: Microsoft confirm Game Streaming service xCloud launch for September 2020

Visit TalkAndroid


TalkAndroid

Tencent’s new blockbuster US game studio is led by a ‘GTA’ veteran

Tencent is determined to have more of an impact on gaming outside of China, and not just by pouring money into existing studios. Reuters reports that Tencent Holdings has created a new California studio, LightSpeed LA, that will develop and publish “…
Engadget RSS Feed